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Curved Displays—What are the possibilities?

Samsung has announced a new smartphone release next month with a curved display. That is, the glass will be curved instead of flat.

What are the possibilities for curved displays? How much curve is possible? A tube? A cone? A sphere? Those seem far in the future, but it’ll be interesting to see what hardware developers come up with in the next few years.

What about software? What are the software capabilities that come with curved…

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Sunsetting Strategies Affect Player Trust

EA’s shutting down of Playfish and all the division’s associated social games like SimCity Social and Pet Society has hurt and angered  players who have given thousands of hours of their time to the games.

As games as a service becomes increasingly prevalent, will more and more titles be sunsetted—forcing players to get used to losing their pastimes at the whim of a corporation? Or will server space and operating costs get so cheap that…

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Xbox One Announced—”When you’re exercising, it can read your heartbeat”

“…the primary thrust of the presentation was instant switching between different types of content, all via a new Kinect with improved voice commands. Microsoft senior vice president of the Online Audience Yusuf Mehdi showed off using Kinect voice commands to change between games, live television, and movies.”

The launch date is “”later this year,” but no specific date or system price was given.”

Click here for full article.

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Agile vs. Waterfall—Explained. Don’t Expect it to be Easy

Gamasutra Expert Blogger Brian Dreyer discusses moving from Waterfall game production to Agile methodology—how and why. If you’re familiar with both theories and practices, this article can help to forward your thinking on the subject. If you’re not, it’s very hard to describe either in a blog post. . .

Click here for the full article.

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A social game that works?

“people don’t necessarily hate grinding. Or social play. Or timed engagement, or even games that are basically spreadsheets skinned with a graphical interface. They just hate nearly everything the social games business has tried to feed them so far. Looks like something a little bit sweet can go a long way.”

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Gordon Walton: Publishers see devs as “replaceable meat puppets”

“…If there was a Making Game Companies For Dummies book, that should be the core of it – how important coherent teams are.”


Great article about the overall games business from a true veteran. A macro view of changes, business models and the truth about who knows what and what we all don’t know.

Click here for full article.

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Can More Women in Gaming Fulfill the Lack of Quality of Female Characters?

At GDC 2013 in San Francisco, a “women in gaming” panel included California Lt. Gov. Gavin Newsom’s wife, Jennifer Siebel Newsom; chief executive of Women in Games International, Belinda Van Sickle; and Sega’s Patrick Riley; among others. The main topic of discussion, which seems to always be the main topic of discussion involving women in gaming, was the urgency for the gaming industry to feature stronger women in their games instead of the norm – highly-sexualized…

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Gaming Industry Should Not Care About Gender Says A Female Dev

Clint Hocking, a LucasArts creative director, wrote an op-ed in 2011 about the state of male dominated games development, which he compared to “viking culture”. He reflected that due to the lack of female talent in studios, game development suffers because it doesn’t represent a full spectrum of the gaming society. Quinn Dunki of One Girl, One Laptop Productions argued that Hocking made the issue sound like the “‘male standard” is the “ideal” one….

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The Sony Playstation 4 Reveal

Sony finally announced their top secret console at a press conference on February 20th, 2013. Details such as console release date, specs, streaming capabilities and peripherals were announced to give the impression that this system will be developer-centric or “a platform for game creators by game creators.”

Read the full list of PS4 Reveals at GamesIndustry International.

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