GameDocs—Strategy | Marketing | Advertising—Game Industry
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GameDocs—Strategy | Marketing | Advertising—Game Industry
Plugin version 7.1 onwards No announcement available or all announcement expired. Business | GameDocs

Archives for Business

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Nintendo Switch Reveal

I’m interested in the Nintendo Switch. I’ve been wanting gameplay you could take with you from home screen to mobile to multiplayer for a long time. (Didn’t think of to eSports, but that would be amazing!) However, the hardware and processor seems questionable. Yet, if it works somewhat, it’ll drive others to do it better and bring better content outside of the Nintendo ecosystem to other hardware manufacturers. This could be very interesting for…

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eSports is Getting Competitive

Interesting. I have no opinion on the lack of consultation with most stockholders. I’m mostly interested in ATVI’s larger foray into eSports. At first glance, this seems like an acquisition of users and other assets, but not necessarily IP. I don’t know what MLG has in terms of IP, if anything. Cursory research shows it’s mainly an online platform. It seems ATVI would mostly like expertise and the ability to plug its own IP…

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The Six Billion Dollar Game?

“Will we all be playing Call of Candycraft Modern Skylander Crush Warfare soon?” I hope so! I can’t wait to play this game! It sounds awesome! I hope it comes out on Android so I can play it on my tablet! In all seriousness, though, I have been thinking about this acquisition and what I came up with on Monday is still my prevailing opinion: “…we have consistently said over the years that there is only…

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Entertainment Software Association vs. United Nations

“This is an uninformed, misguided, and unfortunate report. If the overall issue was not so serious, it would be laughable that the UN is citing this work. It is willful ignorance to utilize such incredibly outlandish and outdated data. ESA strongly supports empowering women and minorities and creating an inclusive digital environment that welcomes all perspectives. However, the UN does this important issue a great disservice and undercuts its credibility by spreading ridiculous…

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MOBA Users’ Psych Questionnaires—Privacy Issue?

This is fascinating. I’m not sure if the comment about the specific psych tests they’re using is correct, but the overall ethical question is an interesting one. As part of the DARPA serious games project I worked on, I implemented quite a bit of usability testing, some of which took place at the University of Central Florida. (A fabulous place for advanced game studies, by the way.) Due to the university’s and the project’s human use…

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Digital Millenium Copyright Act Ruling—”Means Little?”

Hmn, I’m interested in hearing more about this. That is, what does this ruling really mean to Twitch streamers, major YouTube game reviewers, YouTube video content creators, etc. “Means little” seems to be a rather simplistic analysis. The “Dancing Baby” was ruled fair use of a copyrighted song. That seems significant to me. . .

 

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Verigames Covered by BBC News!

Here’s a great article including interviews with principle scientists who are part of DARPA’s Verigames serious games project. You’ll hear from SRI’s Dr. John Murray and the University of Washington’s Dr. Michael Ernst, both major parts of serious games created to crowd source the important computer science function of formal verification using video games.

The project is coming up for completion after over three years of research. This article describes some of the important findings…

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Early Interview Showcases GameDocs & WIGI Growth and Change

I’ve been looking in my WIGI archives for material to support an organization history document I’m working on. I found the text for an interview I did in 2007 when I was still in my first year of volunteering for the organization (and in my first decade in the game industry).

The content of this interview strikes me as “too cute”—kind of like a video you see of yourself in a school play in third…

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Evolving Business Models and the Dragon Nosing its Way into the Tent

“Game players are getting used to being able to try out games for free, and having plenty of options on how and where to play – and what to spend money on. Free-to-play isn’t just one specific business model – the term encompasses a wide variety of models, and in some cases it’s very similar to the old practice of providing free…

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Biggest Acquisition Since Casino Hit Video Games?

Holy cow! This is the biggest piece of acquisition news in my opinion in the game industry in a long time. Big acquisitions have been happening for years, but they happen, and then you don’t hear anything about them again. I predict this one will be different. This will mean a lot to the merging of casual and casino…

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[a]listdaily Finds Golden Swan

“What’s a golden swan? That’s a rare, fortunate event that has major consequences…a metaphor that “describes an event that comes as a surprise, has a major effect, and is often inappropriately rationalized after the fact with the benefit of hindsight,”…. That describes many of the megahit games very well indeed – companies tend to think very highly of themselves after creating such a megahit, but history shows that caution (and conservative spending) is indicated.”

An article…

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