Archives for Advocacy
The CBC interview I did at E3 2016 is in print as well as broadcast: E3 Highlights Surge in Female Game Designers
by Kim Brunhuber—CBC Los Angeles Correspondent
“This is an uninformed, misguided, and unfortunate report. If the overall issue was not so serious, it would be laughable that the UN is citing this work. It is willful ignorance to utilize such incredibly outlandish and outdated data. ESA strongly supports empowering women and minorities and creating an inclusive digital environment that welcomes all perspectives. However, the UN does this important issue a great disservice and undercuts its credibility by spreading ridiculous…
“A new study released by the Entertainment Software Association has revealed that adult women now occupy the largest demographic in the gaming industry. Women over 18 made up a whopping 36 percent of the gaming population, followed by adult men at 35 percent.”
Adult Women Are Now the Largest Demographic in Gaming—dailydot.com
I’ll be in Washington D.C. on August 1st with Giant Spacekat Head of Development Brianna Wu and others for a panel at VGU-Con.
The panel is called “Diversity: Achieve, Overcome and Make a Difference” and we’ll discuss problems and solutions for creating more diversity among employees in the video game and tech industries.
VGU-Con, otherwise known as Video Gamers United, is in its second year and is a great up-and-coming event on the eastern seaboard for…
I love this picture! It’s so cute!
And the sentiment is right on—coding taught just like the ABCs. I wish I had learned that way—instead of by trying to fix my GeoCities home page. . . (did I just say that?).
“Part of what you want to do is introduce this with the ABCs and…
Here’s an article from an interview I did recently for a high school newspaper! Journalism for teens has gotten a lot better than it was when I was in high school. No more cafeteria food surveys and most popular votes?
The Point : Gender Gap Still Exists in Video Games.
image courtesy The Point
Check them out here!
The WIGI Advisory Board Press Release got picked up by GamesIndustry International!
image courtesy GamesIndustry International
Check them out here!
“Speaking before a gathering of women in technology, Facebook Chief Operating Officer Sheryl Sandberg recalled an uncomfortable exchange with two men on a different stage discussing the scarcity of women in the industry. One commented that he would like to hire more young women but not all are as competent as Sandberg. The other said he, too, would hire more young women but his wife fears he would sleep with them and, he confessed, he…
In an article opened with a quote from Mary Wollostonecraft, The Border House addresses comments about a 9 out of 10 review by a female GameSpot reviewer of Grand Theft Auto V. The comments tend, as you may guess, toward bigotry, hate and vulgarity—all colored with a strong dose of misogyny. Here’s what I’ve been cheering about every day for the last five+ years. We’re taking power with the dollar. The author sees it as a…
We’ll have to check out Perfect Plum, especially. . . ! 😉
Women in Games International has announced partnership opportunities for the fifth annual WIGI event at E3 2013. The organization is once again reserving the fabulous Belasco Theater for a night of entertainment, food, drinks, networking and fun celebrating S.T.E.A.M.–Science, Technology, Entertainment, Art and Music.
Click here to get involved! Http://tinyurl.com/E3WIGISTEAM
“I am just a casual gamer, so I was shocked about a year ago when a friend told me about the abuse that many female gamers and other industry figures endure on a daily basis. I immediately began researching and filming this documentary, titled “GTFO” in reference to the exclusionary response that many women encounter while gaming.”